She only meant to stay up late playing a game… who knew she’d actually die from overwork?
After collapsing, she wakes up inside the very game she was playing before death, reborn as an NPC shepherd girl.
When she accidentally saves a severely injured girl—who promptly wraps her tail around her, pulls her close, and gives her a lick—Leif suddenly realizes the truth: this “girl” is the Wounded Demon Dragon, a boss that was supposed to be killed by the player in Chapter One.
And the player character lying on the ground? Already dead.
With the “Knight System” installed, Leif shoulders a massive cleaver and sets out on her journey as a knight.
As a knight, she must rescue dozens of princesses and slay the strongest demon dragon on the continent, Natiyavida, in order to earn the title Radiant Temple Knight.
What Leif never imagined was that, in the end, those rescued princesses would abandon their princes—choosing instead to hold hands with witches, mermaids, banshees, fairies, and the like, embarking together on a very orange-scented path.
Even less did she expect that when she opened the Dragon-Slaying Manual, it would boldly list techniques such as:
“Rub the dragon’s tail,”
“Feed the dragon fish,”
“…Sleep with the dragon.”
The evil dragon watches her intently, letting out a dangerous hiss.
Leif remains calm and executes a dragon-slaying move.
Evil Dragon: ……
Leif: W-Why are you blushing?







